Bethesda's Pete Hines on Prey 2, the decline of triple-A games, and what's next for the...

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May 4, 2013
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Elder Scrolls and Fallout developer Bethesda might be the most guarded publisher out there today. At this year's E3 showfloor, most publishers are showing off a multitude of titles. There's usually a big budget triple-A release or three, a handful of digital titles, and maybe a mobile game or two to round out the booth. By comparison, Bethesda was showcasing only three games: first-person reboot, Wolfenstein: New Order; Shinji Mikami's survival horror curio The Evil Within; and MMORPG spin-off The Elder Scrolls Online.

It's not that any of these games look bad (I'm particularly excited about the Evil Within), but it's only natural for fans to ask 'Where's Fallout 4?" "What's Id working on?" and "Whatever happened to Prey 2?" Fortunately, I'm able to put forth such questions to Bethesda VP of PR and marketing Pete Hines as we discuss the studio's upcoming roster and its philosophy to picking projects.

Eurogamer: Rumour has it that Arkane's new Austin studio is working on Prey 2. What can you say about that?

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