- May 4, 2013
Microsoft has detailed a new DirectX 12 API feature that can provide an increase in game performance by using integrated GPUs alongside dedicated graphics cards.
The feature, called Multiadapter, provides the option to draw resources from a motherboard's integrated GPU as well as the standalone graphics card at the same time.
"Before Windows 10 and DirectX 12, all the performance potential from the second GPU goes unused," Microsoft’s Andrew Yeung explained on the DirectX Developer Blog. "[Now] application developers can use every GPU on the system simultaneously."
"We recognized that most mixed GPU systems in the world were not making the most out of the hardware they had," it continued. "We set out to enable separable and contiguous workloads to be executed in parallel on separate GPUs."
Are you planning on building a new gaming PC soon?
What are your thoughts of this?