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Geometry Wars: Retro Evolved retrospective

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Wikipedia has just informed me that, back when the Xbox 360 launched in 2005, European early adopters had 16 titles to choose from.

Typically, they're a threadbare bunch. There are sublime entries, of course, like PGR3, and there are endearing botch jobs, like Condemned: Criminal Origins. Then there are the almost-goods, the cash-ins, the make-weights, the disappointments and the straight-up holdovers from the last generation.

Shooters, racers, third-person adventures: Microsoft had you just about covered - as long as you were willing to sacrifice a bit of depth for a bit of... Well, as long as you were willing to sacrifice depth, anyway. The star of the show stands out from the other games on that list, though. The star of the show didn't even come in a box like all the rest, in fact. Instead, it whizzed in through the ether, its code moving at the speed of light. Then it exploded across the screen of your brand new HD TV and - jeepers! - suddenly it felt like the next gen had really arrived.

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