- May 4, 2013
Volition has released a nearly 10 minute developer walkthrough of Saints Row 4, narrated by senior producer Jim Boone.
After the extended intro of an alien invasion interrupting a press conference at the "white crib," this sequel bears more than a passing resemblance to Crackdown where you can run fast, jump high, and scout the vertically built cityscape for glowing upgrade orbs. Unlike Crackdown, you don't have to painstakingly hoist yourself up ledges, but can rather sprint up walls. It even has checkpoint races ala Realtime World's 2007 cult classic.
Other new additions include a black hole gun, laser sword, the ability to go all Human Torch and keep yourself - and your ammo - ablaze. It's all stuff we've seen before in games like The Darkness, Prototype, and inFamous, but it seems to cherry-pick the best mechanics from all of these. If the goal of Saints Row 4 is to make you feel as ridiculously badass as possible - which it seems to be - then Volition appears to be doing a good job.